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Compulsion Games Team
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Programming: Marc Audouy, Camille L. Martel
Level Design: Mike Gonthier, Antoine Ladouceur, Vincent Laforest, Joshua A. Mills, Hayden Wilkinson
Environment Art: Emmanuel Lauzon, Marc-André Voyer, Shawn Wiederhoeft, Warren Marshall
Character Art: Tito Belgrave
Concept & 2D Art: Sarah Hamilton
User Interface Design: Duncan Kay
Animation: Jean-Richard Beaudry, Rémi Comtois, Vincent Schneider
Technical Animation: Rémi Comtois
VFX Art: Weili Huang
UX Designer: Morgan Kennedy
QA: Stephanie Gregory
Community Manager: Naila Hadjas
Business: Clément Galiay
Marketing: Clément Galiay
Additional Programming: Jacob Barrick
Additional Art: Stéphanie Landry, Taber Noble, Deven Winters
Additional Animation: Sylvia Rack
Additional VFX Art: Stéphane Nepton
Creative Direction: Guillaume Provost
Art Direction: Whitney Clayton
Design Direction: David Sears
Narrative Direction: Alex Epstein
Technical Direction: Matt Robinson
Chief Operating Officer: Sam Abbott
Executive Producers: Guillaume Provost, Cord Barrett Smith, Richard Wu
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Partners: Audio Production (Signal Space)
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Creative Direction: Jose Aguirre
Project Manager: Christopher Fox
Composer: Nicolas Marquis
Audio Integration: Valentino Lercher
Audio Team: Joe Barrucco, Ivo Ivanov, Eli Hason, Michel Marchant, Renaud Toussaint, Maxime Letertre
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Partners: Film Crew - Uncle Jack / Les Productions Hibernia
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Director: Gabrielle Provost
Producer / Production Manager: Marie-Michèle Cyr
1st Assistant Director: Marie-Josée Archambault
Script Supervisor: Jennifer A. Mulligan
Art Director: Ian Langohr
Assistant to the Art Director: Eva-Loan Ponton-Pham
Production Assisrtant: Eva-Loan Ponton-Pham
Special FX Make-Up Artist: Bruno Gatien
Hairdresser: Marianne Voyer
Director of Photography: Alfonso Herrera Salcedo Serrano
1st Assistant Camera / Data Wrangler: Jeanne Dupuis
Teleprompter Operator: Louise Rivard
Gaffer / Grip: Noémie Boisclair
Still Photographer: Charles Bélisle
Sound Recordist: Catherine Van De Donckt
Production Assistant: June Barry
Driver / Runner: Guillaume Mathieu
Craft: K. Harbron
Additional Makeup - Avatar FX: Jonathan Lavallée
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PR
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Evolve PR: Tom Ohle, Jessica Beaudoin
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Video Post-Production
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Video Post-Production: Aladeen Tawfeek, Marielle Lela Quesney
Uncle Jack: Julian Casey
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Voice Acting (English)
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Arthur: Alex Wyndham
Victoria Byng: Katherine Kingsley
Note: This is not a complete list ...
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Quality Assurance: Enzyme Testing Labs
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Head of Production: Steve Paquin
Project Manager: David Dean Watts
Team Manager: Maxim Lacasse
Lead Testers: Chafik Badache, Sebastien Bedard
Functionality Testers: Maxime Plessis Bélair, Robin Raymond, Nicholas Nolette, Gabriel Aubin, Lou Couture, Shawn Girard, Eliott Filiatrault Paquin, Olivier Giroux
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Accounting
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Accounting: Thomas-Louis Lafleur, Aaron Belcher
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Thanks
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KickStarter Backers: We would like to give special thanks to all our Kickstarter backers!, All 7433 of you who wanted to be Downers right from the very beginning., Thank you.
Game Babies!: Victor Laforest, Corey Belgrave
Special Thanks: Joe Kreiner, Joe Graf, Nate Ahearn, Chris Charla, Simon Ashby, Sol Clayton
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Compulsion Team Thanks
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Clément: Thanks Marie and Basile for the love; the happiness and the family hugs.
David: Peeka Van Buren
Hayden: My very supportive wife Brandy; and good ol' Aunt Margaret.
JR: Thanks to my mom and dad; Lise and Richard; for supporting me in following my passion!
Marc: Yukiko; for supporting me through thick and thin :)
Mike: Léa Tabary
Rémi: Merci à Andréanne et ma famille pour m'avoir supporté tout au long du project.
Sam: Alex; for kindly tolering my really bad jokes.
Sarah: Thank you Jon; for being my honey and laughing at most of my butt jokes.
Stephanie: Mr. Labelle; you make one hell of a coffee.
Tito: Compulsion for giving me a start; and my wife Marcia for trusting in my crazy ambitions!
Vince: Thanks to my loving kids and girlfriend for keeping up with me while I 'play games all day.'
Whitney: My amazing and supportive family and partner, VINCENT; I'M GOING TO BE LATE AGAIN!
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Really Important Contributors
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Produced with the financial support of: The Canada Media Fund, Fonds des médias du Canada
We acknowledge the financial support of: The Government of Canada, through the Department of Canadian Heritage [Canadian Music Fund] and of the Canada's Private Radio Broadcasters., Factor - The foundation assistant Canadian talent on recordings with support from Canada's private radio broadcasters
We Happy Few uses the Unreal® engine: Unreal® is a trademark or registered trademark of Epic Games Inc. in the United States of America and elsewhere., Unreal® Engine; Copyright © 1998-2016 Epic Games Inc., All rights reserved.
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