LoGIN

Divinity: Original Sin 2

DEVELOPER: Larian Studios

PUBLISHER: Larian Studios, Bandai Namco

RELEASE DATE: September 14, 2017

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Larian Studios
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Director: Swen Vincke

Executive Producer: Octaaf Fieremans

Technical Director: Bert Van Semmertier

Animation Director: Thierry Van Gyseghem

Art Director: Koen Van Mierlo

Music: Kirill Vladimirovich Pokrovsky

Lead Designer: Farhang Namdar

Lead Level Designer: Joachim Vleminckx

Lead Writer: Jan Van Dosselaer

Lead Artists: Tristan Clarysse, Joachim Vleminckx

Lead Special FX: Guillaume Piette

Story: Jan Van Dosselaer, Sarah Baylus, Swen Vincke

Dialogs: Jan Van Dosselaer, Sarah Baylus

Game Design: David Walgrave, Farhang Namdar, Jan Van Dosselaer, Swen Vincke

Level Design: Farhang Namdar, Koen Van Mierlo, Joachim Vleminckx, Anna Shishkareva, Joris Vervoort, Thijs Morlion, Vincent De Clercq

Additional Design: Axel Droxler

Additional Writing: Charlene Putney, Stephen Rooney

Inquisitor Preest: Stabbey

Additional Level Design: Nathalie Van Agtmaal, Joris Vervoort, Vincent De Clercq

Combat Design: Edouard Imbert, David Walgrave

Coding: Ghent Office: Bastian Damman, Bert Stevens, Bert Van Semmertier, David Staessens, Jan Triest, Jean-Sylvèstre Zirani, Ken Leroy, Mathieu Vanhove, Miklas Hoet, Nick Pechenin, Sebastiaan Sprengers, Stijn Doyen, Thomas Meynen, Wannes Vanderstappen

Coding: St Petersburg Office: Alexandr Frolov, Artem Titov, Platon Fomichev, Ray Johannessen, Rostislav Mikheev, Rustam Ahtiamov

Coding Interns: Diede Apers, Stefaan Hinneman, Sylvain Delabye, Thomas Clauwaert, Julia Benndorf, Simon Vanhauwaert

Tools Programming: Sebastiaan Sprengers, Kirill Lebedev, Mikhail Zakharov

Flash Coding: Ken Leroy, Stijn Doyen, Thomas Meynen

Additional Coding: Edgard De Smet, Ignace Saenen, Laurens Brock, Michele Santullo, Tycho Terryn, Xander Warnez

Technical Artists: Wannes Vanderstappen

Additional Technical Artists: Leslie Van den Broeck, Matthias Van Camp, Tycho Terryn

Concept Art: Cliff Laureys, Wai Yeh Leung, Koen Van Mierlo, Leslie Van den Broeck, Thierry Van Gyseghem, Maxime Ponslet

Environmental Art: Alex Van Ooteghem, Frederick Senesael, Guillaume Piette, Joachim Vleminckx, Koen Van Mierlo, Leslie Van den Broeck, Tristan Clarysse, Wai Yeh Leung, Wannes Vanderstappen

Additional Environmental Art: Matthias Van Camp, Tycho Terryn

Character Art: Frederick Senesael, Joachim Vleminckx, Leslie Van den Broeck, Wai Yeh Leung

Additional Character Art: Alexander Zimmerman, Steven De Meyer

Special FX: Guillaume Piette, Joachim Vleminckx, Pieter Glorie, Wai Yeh Leung, Wannes Vanderstappen

Additional Special FX: Tycho Terryn

User Interfaces: Thomas Pottie, Cliff Laureys, Tristan Clarysse

Game Animations: Alex Van Ooteghem, Joachim Vleminckx, Joël Demaré, Pieter Glorie, Shana Vandercruysse, Thierry Van Gyseghem

In-Game Scenes: Cliff Laureys, Koen Van Mierlo, Liesa Bauwens, Thierry Van Gyseghem, Thomas Muylle

Scripting: Alexandre Concheri, Axel Droxler, Bert Stevens, Edouard Imbert, Mathieu Vanhove, Vyacheslav Kozikhin

Additional Scripting: Joris Vervoort, Thijs Morlion, Vincent De Clercq

Sound Design: Felix Zirwes

Voice Recording Producer: Alex Otterlei

In-House Testing: Octaaf Fieremans, Lorean Vanmeerhaeghe

Elverils Testing: Natalya Frolova, Konstantin Goryachev, Sergey Ivanov, Sofia V. Beketova, Sergey Agafonov, Ilya Ovchinnikov

PR Director: Kirill Perevozchikov

Voice Recording and Editing: Thomas Muylle

Office Management: Lynn Vanbesien

Community Manager: Leonard MacDonald

Packaging and Manual Design: Koen Van Mierlo, Thierry Van Gyseghem, Sarah Baylus, Thomas Pottie

Art Interns: Elie Verbrugge, Jason Voet, Jeroen Van Hoorebeke, Jordy Lakiere, Liesa Bauwens, Loan Dumazedier, Shana Vandercruysse, Brian Chambaere, Gert-Jan Van de Put, Jeroen Devriendt, Joyka De Reyst, Nico Cluckers, Philippe Mesotten, Kaj Driessen, San Nollet, Jonas Borgemeister

Sound Intern: Ken Casier

Level Design Interns: Andreas Uhr, Christofer Öhman, Robin Lesage

User Interfaces Intern: Jordy Lakiere

PR Intern: Jesse Gianfreda

Additional Testing: Arne Janssens, Carsten Büsing, Davy Tavernier, Timmy Nelen, Sebastiaan Provost, Octaaf Fieremans, Frederik D'haemer, Geert Rossie, Kevin Wyckmans, Klaas van de Moortel, Koen Zoon, Jurjen van der Molen, Kristof Heirwegh, Jérôme Vorzanger, Julian de Lange, Maxime Umé, Nicky De Proost, Peter Lernout, Huiling Chen, Reinhart De Craemer, Robin Segers, Sally Vereecken, Sebastien Frippiat, Tanguy Varrasse, Jimmy Van Hecke, Veerle Daelman, Pieric Friadt, Colin Bundervoet, Lukas Hanot, Julien Holef, Samy Vandecasteele, Sébastien Saey, Gijs Kerstens, Pieter Lowie, Sven Guilini, Stijn De Vleeschauwer, Jeroen Van Loock, Rien Van Dingenen, Thomas Vanhuffel, Orphey Schockhaert, Tom Deleu, Koen Zoon, Jens De Bel, Peter Van Cannegem, Robby Van Der Gucht, Benjamin Van Hees, Tim De Gieter, Kurt Malbrancke, Robby De Naeyer, Rovin Vandevelde, Elke Eestermans, Tim Van Landeghem, Wim Pierloot, Hélène Sellier, Stijn Grooten, Alexander Berx, Dries Lamberechts, Beridze Mukhran, Jason Voet, Liesa Bauwens, Gert Dhaenens, Jolan Wuyts, Peter Bauwens, Siemen Bauwens, Yoeri Deprez, Bieke Maes, Tom Ivens, Pieter Snyers, Sam Dorné, Cas Dorné, Dejan Vanacker, Neal Lepla, Maxime Guillemin, Thomas Wens, Wannes Naudts, Wim Kegels, Melchior Janssens, Jonathan Waltniel, Lars Looten, Ekchart Piqueur, Roald Piqueur, Simon Vermoere, Yonah D'homme, Elke Staets


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3rd Parties
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Animatin Outsourcing: Ravegan [www.ravegan.com]

International PR: Evolve PR

German Translations: Studio Umlaut

French Translations: Around The Word

Polish and Russian Translations: Roboto

Italian Translations: The RPGItalia.net community, aka Sciarada Team

Spanish Translations: Alba Calvo Porrúa, Ramón Méndez González, Josué Monchan, David Martínez, Francisco Molina, Diego Parra, Diana Alexandra Novoa Chávez, Fernando Moreiras, Curri Barceló

Additional Proofreading: Keyword Studios

English Voice Recordings: PITSTOP

Manual Writing: Ahmed Khanzada, Sarah Baylus

Granny Animation Copyright (c) 1999-2015: RAD Game Tools Inc.

Iggy Copyright (c) 2009-2015: RAD Game Tools Inc.

Bink 2 Copyright (c) 2009-2015: RAD Game Tools Inc.

Wwise (c) 2006-2015: Audiokinetic Inc.

Bullet Collision Detection and Physics Library Copyright (c) 2012: Advanced Micro Devices Inc. [http://bulletphysics.org]

TinyXML: http://www.sourgeforge.net/projects/tinyxml

zLib Data Compression (c) 1995-2013: Jean-loup Gailly, Mark Adler

App+ FontFonts: Monotype GmbH

RakNet Copyright (c) 2014: Oculus VR Inc.


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Special Thanks
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Special Thanks to: Katya Degrieck, Debbie de Boer, Sourour Eftekharzadeh, Mohammad Ali Namdar, Shabahang Namdar, Wessel Mansveld, Felix Pearson, Mehrzad Karami, Sophie Leduc, Helen Gallez, Tamara Brackman, Lucas Fieremans, Xander Fieremans, Betty Binon, Hélène Sellier, Laura Concheri, Inge Siwek, Jeanne Decoster, Remi Decoster, Ingmar Clarysse, An Govaerts, Gert Dhaenens, Griet Vanhemel, Kristina Kempeneers, Jean Vanhemel, Nele Vanhemel, Lucas Gijbels, Simon Vleminckx, Laura Vleminckx, Gilberte Jordens, Etienne Vanoirbeek, Amelie Maya Andrea Vleminckx

The following Divine Babies were born during development: Amelia Maya Andrea Vleminckx, Bonnie Van Semmertier, Elizabeth Vanhove, Jess Van Mierlo, Jules Dorné, Lars Vincke, Lucas Fieremans, Xander Fieremans

Special Thanks to : all our Kickstarter backers