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Larian Studios
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Director: Swen Vincke
Executive Producer: Octaaf Fieremans
Technical Director: Bert Van Semmertier
Animation Director: Thierry Van Gyseghem
Art Director: Koen Van Mierlo
Music: Kirill Vladimirovich Pokrovsky
Lead Designer: Farhang Namdar
Lead Level Designer: Joachim Vleminckx
Lead Writer: Jan Van Dosselaer
Lead Artists: Tristan Clarysse, Joachim Vleminckx
Lead Special FX: Guillaume Piette
Story: Jan Van Dosselaer, Sarah Baylus, Swen Vincke
Dialogs: Jan Van Dosselaer, Sarah Baylus
Game Design: David Walgrave, Farhang Namdar, Jan Van Dosselaer, Swen Vincke
Level Design: Farhang Namdar, Koen Van Mierlo, Joachim Vleminckx, Anna Shishkareva, Joris Vervoort, Thijs Morlion, Vincent De Clercq
Additional Design: Axel Droxler
Additional Writing: Charlene Putney, Stephen Rooney
Inquisitor Preest: Stabbey
Additional Level Design: Nathalie Van Agtmaal, Joris Vervoort, Vincent De Clercq
Combat Design: Edouard Imbert, David Walgrave
Coding: Ghent Office: Bastian Damman, Bert Stevens, Bert Van Semmertier, David Staessens, Jan Triest, Jean-Sylvèstre Zirani, Ken Leroy, Mathieu Vanhove, Miklas Hoet, Nick Pechenin, Sebastiaan Sprengers, Stijn Doyen, Thomas Meynen, Wannes Vanderstappen
Coding: St Petersburg Office: Alexandr Frolov, Artem Titov, Platon Fomichev, Ray Johannessen, Rostislav Mikheev, Rustam Ahtiamov
Coding Interns: Diede Apers, Stefaan Hinneman, Sylvain Delabye, Thomas Clauwaert, Julia Benndorf, Simon Vanhauwaert
Tools Programming: Sebastiaan Sprengers, Kirill Lebedev, Mikhail Zakharov
Flash Coding: Ken Leroy, Stijn Doyen, Thomas Meynen
Additional Coding: Edgard De Smet, Ignace Saenen, Laurens Brock, Michele Santullo, Tycho Terryn, Xander Warnez
Technical Artists: Wannes Vanderstappen
Additional Technical Artists: Leslie Van den Broeck, Matthias Van Camp, Tycho Terryn
Concept Art: Cliff Laureys, Wai Yeh Leung, Koen Van Mierlo, Leslie Van den Broeck, Thierry Van Gyseghem, Maxime Ponslet
Environmental Art: Alex Van Ooteghem, Frederick Senesael, Guillaume Piette, Joachim Vleminckx, Koen Van Mierlo, Leslie Van den Broeck, Tristan Clarysse, Wai Yeh Leung, Wannes Vanderstappen
Additional Environmental Art: Matthias Van Camp, Tycho Terryn
Character Art: Frederick Senesael, Joachim Vleminckx, Leslie Van den Broeck, Wai Yeh Leung
Additional Character Art: Alexander Zimmerman, Steven De Meyer
Special FX: Guillaume Piette, Joachim Vleminckx, Pieter Glorie, Wai Yeh Leung, Wannes Vanderstappen
Additional Special FX: Tycho Terryn
User Interfaces: Thomas Pottie, Cliff Laureys, Tristan Clarysse
Game Animations: Alex Van Ooteghem, Joachim Vleminckx, Joël Demaré, Pieter Glorie, Shana Vandercruysse, Thierry Van Gyseghem
In-Game Scenes: Cliff Laureys, Koen Van Mierlo, Liesa Bauwens, Thierry Van Gyseghem, Thomas Muylle
Scripting: Alexandre Concheri, Axel Droxler, Bert Stevens, Edouard Imbert, Mathieu Vanhove, Vyacheslav Kozikhin
Additional Scripting: Joris Vervoort, Thijs Morlion, Vincent De Clercq
Sound Design: Felix Zirwes
Voice Recording Producer: Alex Otterlei
In-House Testing: Octaaf Fieremans, Lorean Vanmeerhaeghe
Elverils Testing: Natalya Frolova, Konstantin Goryachev, Sergey Ivanov, Sofia V. Beketova, Sergey Agafonov, Ilya Ovchinnikov
PR Director: Kirill Perevozchikov
Voice Recording and Editing: Thomas Muylle
Office Management: Lynn Vanbesien
Community Manager: Leonard MacDonald
Packaging and Manual Design: Koen Van Mierlo, Thierry Van Gyseghem, Sarah Baylus, Thomas Pottie
Art Interns: Elie Verbrugge, Jason Voet, Jeroen Van Hoorebeke, Jordy Lakiere, Liesa Bauwens, Loan Dumazedier, Shana Vandercruysse, Brian Chambaere, Gert-Jan Van de Put, Jeroen Devriendt, Joyka De Reyst, Nico Cluckers, Philippe Mesotten, Kaj Driessen, San Nollet, Jonas Borgemeister
Sound Intern: Ken Casier
Level Design Interns: Andreas Uhr, Christofer Öhman, Robin Lesage
User Interfaces Intern: Jordy Lakiere
PR Intern: Jesse Gianfreda
Additional Testing: Arne Janssens, Carsten Büsing, Davy Tavernier, Timmy Nelen, Sebastiaan Provost, Octaaf Fieremans, Frederik D'haemer, Geert Rossie, Kevin Wyckmans, Klaas van de Moortel, Koen Zoon, Jurjen van der Molen, Kristof Heirwegh, Jérôme Vorzanger, Julian de Lange, Maxime Umé, Nicky De Proost, Peter Lernout, Huiling Chen, Reinhart De Craemer, Robin Segers, Sally Vereecken, Sebastien Frippiat, Tanguy Varrasse, Jimmy Van Hecke, Veerle Daelman, Pieric Friadt, Colin Bundervoet, Lukas Hanot, Julien Holef, Samy Vandecasteele, Sébastien Saey, Gijs Kerstens, Pieter Lowie, Sven Guilini, Stijn De Vleeschauwer, Jeroen Van Loock, Rien Van Dingenen, Thomas Vanhuffel, Orphey Schockhaert, Tom Deleu, Koen Zoon, Jens De Bel, Peter Van Cannegem, Robby Van Der Gucht, Benjamin Van Hees, Tim De Gieter, Kurt Malbrancke, Robby De Naeyer, Rovin Vandevelde, Elke Eestermans, Tim Van Landeghem, Wim Pierloot, Hélène Sellier, Stijn Grooten, Alexander Berx, Dries Lamberechts, Beridze Mukhran, Jason Voet, Liesa Bauwens, Gert Dhaenens, Jolan Wuyts, Peter Bauwens, Siemen Bauwens, Yoeri Deprez, Bieke Maes, Tom Ivens, Pieter Snyers, Sam Dorné, Cas Dorné, Dejan Vanacker, Neal Lepla, Maxime Guillemin, Thomas Wens, Wannes Naudts, Wim Kegels, Melchior Janssens, Jonathan Waltniel, Lars Looten, Ekchart Piqueur, Roald Piqueur, Simon Vermoere, Yonah D'homme, Elke Staets
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3rd Parties
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Animatin Outsourcing: Ravegan [www.ravegan.com]
International PR: Evolve PR
German Translations: Studio Umlaut
French Translations: Around The Word
Polish and Russian Translations: Roboto
Italian Translations: The RPGItalia.net community, aka Sciarada Team
Spanish Translations: Alba Calvo Porrúa, Ramón Méndez González, Josué Monchan, David Martínez, Francisco Molina, Diego Parra, Diana Alexandra Novoa Chávez, Fernando Moreiras, Curri Barceló
Additional Proofreading: Keyword Studios
English Voice Recordings: PITSTOP
Manual Writing: Ahmed Khanzada, Sarah Baylus
Granny Animation Copyright (c) 1999-2015: RAD Game Tools Inc.
Iggy Copyright (c) 2009-2015: RAD Game Tools Inc.
Bink 2 Copyright (c) 2009-2015: RAD Game Tools Inc.
Wwise (c) 2006-2015: Audiokinetic Inc.
Bullet Collision Detection and Physics Library Copyright (c) 2012: Advanced Micro Devices Inc. [http://bulletphysics.org]
TinyXML: http://www.sourgeforge.net/projects/tinyxml
zLib Data Compression (c) 1995-2013: Jean-loup Gailly, Mark Adler
App+ FontFonts: Monotype GmbH
RakNet Copyright (c) 2014: Oculus VR Inc.
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Special Thanks
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Special Thanks to: Katya Degrieck, Debbie de Boer, Sourour Eftekharzadeh, Mohammad Ali Namdar, Shabahang Namdar, Wessel Mansveld, Felix Pearson, Mehrzad Karami, Sophie Leduc, Helen Gallez, Tamara Brackman, Lucas Fieremans, Xander Fieremans, Betty Binon, Hélène Sellier, Laura Concheri, Inge Siwek, Jeanne Decoster, Remi Decoster, Ingmar Clarysse, An Govaerts, Gert Dhaenens, Griet Vanhemel, Kristina Kempeneers, Jean Vanhemel, Nele Vanhemel, Lucas Gijbels, Simon Vleminckx, Laura Vleminckx, Gilberte Jordens, Etienne Vanoirbeek, Amelie Maya Andrea Vleminckx
The following Divine Babies were born during development: Amelia Maya Andrea Vleminckx, Bonnie Van Semmertier, Elizabeth Vanhove, Jess Van Mierlo, Jules Dorné, Lars Vincke, Lucas Fieremans, Xander Fieremans
Special Thanks to : all our Kickstarter backers